I recall reading your previous descriptions of the game and being interested; it looks like now is a great time to check it out. Thanks for sharing such a cool thing.
I recall reading your previous descriptions of the game and being interested; it looks like now is a great time to check it out. Thanks for sharing such a cool thing.
I just spent 5 minutes clicking links, searching the web, reading the subreddit, and I know how many commits were involved in making this, but I still don't know what it fucking is. Not even a...
I just spent 5 minutes clicking links, searching the web, reading the subreddit, and I know how many commits were involved in making this, but I still don't know what it fucking is. Not even a screenshot! Jesus, people, all those hours spent on it and not a single one on trying to present to people what this is actually about? It's a rogue-like, then?
It is a roguelike, in the old-school, super complex and dense sense. I'm just trying to figure it out now, and I'm intimidated by its depth. Character creation offers several dozen presets, or you...
It is a roguelike, in the old-school, super complex and dense sense. I'm just trying to figure it out now, and I'm intimidated by its depth. Character creation offers several dozen presets, or you can pick for yourself from a broad pool of perks and skills.
As an example of complexity: each tool can vary in how good it is at different tasks, so despite both being knives an exacto knife will do better at certain tasks than a survival knife.
It's worth a look, and I get the feeling it'll be great fun once I get over the initial cliff of understanding, but it doesn't ease you into it. You get a giant wall of options (admittedly, each with an explanatory tooltip) right from the get-go.
I recall reading your previous descriptions of the game and being interested; it looks like now is a great time to check it out. Thanks for sharing such a cool thing.
Sounds enticing. I can't picture the kind of gameplay it has, though. Can you compare to any popular game that might play similarly?
That sounds... both exciting and intimidating.
I'll give it a shot when I can. See if it works out for me.
I just spent 5 minutes clicking links, searching the web, reading the subreddit, and I know how many commits were involved in making this, but I still don't know what it fucking is. Not even a screenshot! Jesus, people, all those hours spent on it and not a single one on trying to present to people what this is actually about? It's a rogue-like, then?
It is a roguelike, in the old-school, super complex and dense sense. I'm just trying to figure it out now, and I'm intimidated by its depth. Character creation offers several dozen presets, or you can pick for yourself from a broad pool of perks and skills.
As an example of complexity: each tool can vary in how good it is at different tasks, so despite both being knives an exacto knife will do better at certain tasks than a survival knife.
It's worth a look, and I get the feeling it'll be great fun once I get over the initial cliff of understanding, but it doesn't ease you into it. You get a giant wall of options (admittedly, each with an explanatory tooltip) right from the get-go.
I find the organization of their source code pretty old-school, but if it works for them then they shouldn't change it.